Group class syllabus: 12 weeks

One topic a week. Each class: a short lesson on the shared board, puzzles every student solves on their own board, then friendly games against classmates. Students repeat ideas often; a new student can join in any week.

  1. Week 1: How the pieces move. Set up the board, how each piece moves and captures, and the goal of the game: checkmate.
  2. Week 2: Pawn promotion. A pawn that reaches the last row becomes a queen (or another piece), and how to make it happen in a game.
  3. Week 3: Back-rank checkmate. Spot a king trapped behind its own pawns, and how to keep your own king safe from it.
  4. Week 4: Basic mating patterns. Checkmate with queen and king, two rooks (the ladder), on the edge, and the smothered mate.
  5. Week 5: Forks. One piece attacking two at once, starting with the knight fork.
  6. Week 6: Pins. A piece that can’t move without exposing a more valuable piece behind it.
  7. Week 7: Skewers. Attack a valuable piece so that the one behind it falls when it moves.
  8. Week 8: Free pieces. Before every move: is anything left undefended, theirs or yours?
  9. Week 9: Discovered attacks. Move one piece to uncover an attack by another.
  10. Week 10: Checkmate in 2. Plan two moves ahead: a forcing check, the only reply, then mate.
  11. Week 11: First openings. Control the center, develop knights and bishops, castle early: the Italian Game, Ruy Lopez, Queen’s Gambit, London System and Sicilian Defense.
  12. Week 12: Must-know endgames. Checkmate with king and queen or king and rook, win with king and pawn, and the “square” of a passed pawn.

Puzzles come from the Lichess puzzle database (free to use, CC0) and from our own lessons; every solution is checked move by move with a chess rules engine before it is used in class.

Live chess classes for homeschool co-ops